Mar 152018
Clipper source examples part 3 of fdilib.

Full Description of File

The Graphics Engine 1.29C (PUBLIC BETA) -
TGE is a VGA/SVGA graphics library for C/C++
programmers, with complete source code. TGE
has such features as a powerful library of
graphical and mouse interface functions,
device-independence, support for loadable
drivers and fonts, virtual screens, viewports
and advanced clipping, output modes, virtual
coordinates, bitmap scaling, definable mouse
pointers, and more.

File TGE129C.ZIP from The Programmer’s Corner in
Category C Source Code
The Graphics Engine 1.29áC (PUBLIC BETA) – TGE is a VGA/SVGA graphics library for C/C++ programmers, with complete source code.
File Name File Size Zip Size Zip Type
1024X768.DRV 9881 1862 deflated
320X200.DRV 4651 1434 deflated
320X240.DRV 4310 1141 deflated
320X400.DRV 4613 1121 deflated
360X480.DRV 4816 1171 deflated
640X480.DRV 9430 2502 deflated
800X600.DRV 9615 2220 deflated
8X14.FNT 3596 1243 deflated
8X16.FNT 4108 1298 deflated
8X8.FNT 2060 1037 deflated
BETATEST.DOC 1383 744 deflated
FILE_ID.DIZ 425 284 deflated
PCX2RAW.ZIP 9891 9734 deflated
REGISTER.FRM 1812 634 deflated
SIMPLE.CPP 2804 1088 deflated
SOURCE.ZIP 89911 88670 deflated
TGE.DOC 101926 21486 deflated
TGEDEMO.EXE 27209 23904 deflated
TPCREAD.ME.HTML 294 221 deflated


Download File TGE129C.ZIP Here

Contents of the BETATEST.DOC file


Please note that this version of TGE (1.29C) is a PUBLIC BETA version. It
contains known bugs, and is not yet entirely completed. TGE 1.30 will be
released when the problems in TGE 1.29C (detailed below) are rectified.

The following known bugs exist at present:
- Only part of the screen can be accessed in Cirrus or Paradise SVGA
- In Tseng ET4000 SVGA modes, graphics input such as getImage() and
getPixel() is not done correctly.

Aside from fixing the above bugs, I plan to take the following steps prior
to the release of TGE 1.30:
- Updating the demo to reflect TGE's new features.
- Inclusion of a font editor/creator.
- Support for saving and loading images in RAW format.
- Native support for PCX files.
- Implementation of a putLineInv_mem_copy routine for more speed.
- Creation of a new font format, allowing characters of varying sizes
and colour fonts.
- Inclusion of some colour palette fading and rotation routines.
If time is short, some of the larger changes may be held over until a later

If you have any comments or suggestions, I would appreciate hearing them.
Also, I would like to extend my thanks to all members of the TGE beta team
for their time and assistance.

Matthew Hildebrand
Fidonet 1:247/128.2

 March 15, 2018  Add comments

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