Mar 152018
Full Description of File
The Graphics Engine 1.29C (PUBLIC BETA) -
TGE is a VGA/SVGA graphics library for C/C++
programmers, with complete source code. TGE
has such features as a powerful library of
graphical and mouse interface functions,
device-independence, support for loadable
drivers and fonts, virtual screens, viewports
and advanced clipping, output modes, virtual
coordinates, bitmap scaling, definable mouse
pointers, and more.
TGE is a VGA/SVGA graphics library for C/C++
programmers, with complete source code. TGE
has such features as a powerful library of
graphical and mouse interface functions,
device-independence, support for loadable
drivers and fonts, virtual screens, viewports
and advanced clipping, output modes, virtual
coordinates, bitmap scaling, definable mouse
pointers, and more.
The Graphics Engine 1.29áC (PUBLIC BETA) – TGE is a VGA/SVGA graphics library for C/C++ programmers, with complete source code. | |||
---|---|---|---|
File Name | File Size | Zip Size | Zip Type |
1024X768.DRV | 9881 | 1862 | deflated |
320X200.DRV | 4651 | 1434 | deflated |
320X240.DRV | 4310 | 1141 | deflated |
320X400.DRV | 4613 | 1121 | deflated |
360X480.DRV | 4816 | 1171 | deflated |
640X480.DRV | 9430 | 2502 | deflated |
800X600.DRV | 9615 | 2220 | deflated |
8X14.FNT | 3596 | 1243 | deflated |
8X16.FNT | 4108 | 1298 | deflated |
8X8.FNT | 2060 | 1037 | deflated |
BETATEST.DOC | 1383 | 744 | deflated |
FILE_ID.DIZ | 425 | 284 | deflated |
PCX2RAW.ZIP | 9891 | 9734 | deflated |
REGISTER.FRM | 1812 | 634 | deflated |
SIMPLE.CPP | 2804 | 1088 | deflated |
SOURCE.ZIP | 89911 | 88670 | deflated |
TGE.DOC | 101926 | 21486 | deflated |
TGEDEMO.EXE | 27209 | 23904 | deflated |
TPCREAD.ME.HTML | 294 | 221 | deflated |
Download File TGE129C.ZIP Here
Contents of the BETATEST.DOC file
*** ATTENTION ***
Please note that this version of TGE (1.29C) is a PUBLIC BETA version. It
contains known bugs, and is not yet entirely completed. TGE 1.30 will be
released when the problems in TGE 1.29C (detailed below) are rectified.
The following known bugs exist at present:
- Only part of the screen can be accessed in Cirrus or Paradise SVGA
modes.
- In Tseng ET4000 SVGA modes, graphics input such as getImage() and
getPixel() is not done correctly.
Aside from fixing the above bugs, I plan to take the following steps prior
to the release of TGE 1.30:
- Updating the demo to reflect TGE's new features.
- Inclusion of a font editor/creator.
- Support for saving and loading images in RAW format.
- Native support for PCX files.
- Implementation of a putLineInv_mem_copy routine for more speed.
- Creation of a new font format, allowing characters of varying sizes
and colour fonts.
- Inclusion of some colour palette fading and rotation routines.
If time is short, some of the larger changes may be held over until a later
release.
If you have any comments or suggestions, I would appreciate hearing them.
Also, I would like to extend my thanks to all members of the TGE beta team
for their time and assistance.
Matthew Hildebrand
Fidonet 1:247/128.2
March 15, 2018
Add comments