Category : C Source Code
Archive   : RECIPEX.ZIP
Filename : BRENT.C

 
Output of file : BRENT.C contained in archive : RECIPEX.ZIP
#include

#define ITMAX 100
#define CGOLD 0.3819660
#define ZEPS 1.0e-10
#define SIGN(a,b) ((b) > 0.0 ? fabs(a) : -fabs(a))
#define SHFT(a,b,c,d) (a)=(b);(b)=(c);(c)=(d);

float brent(ax,bx,cx,f,tol,xmin)
float ax,bx,cx,tol,*xmin;
float (*f)(); /* ANSI: float (*f)(float); */
{
int iter;
float a,b,d,etemp,fu,fv,fw,fx,p,q,r,tol1,tol2,u,v,w,x,xm;
float e=0.0;
void nrerror();

a=((ax < cx) ? ax : cx);
b=((ax > cx) ? ax : cx);
x=w=v=bx;
fw=fv=fx=(*f)(x);
for (iter=1;iter<=ITMAX;iter++) {
xm=0.5*(a+b);
tol2=2.0*(tol1=tol*fabs(x)+ZEPS);
if (fabs(x-xm) <= (tol2-0.5*(b-a))) {
*xmin=x;
return fx;
}
if (fabs(e) > tol1) {
r=(x-w)*(fx-fv);
q=(x-v)*(fx-fw);
p=(x-v)*q-(x-w)*r;
q=2.0*(q-r);
if (q > 0.0) p = -p;
q=fabs(q);
etemp=e;
e=d;
if (fabs(p) >= fabs(0.5*q*etemp) || p <= q*(a-x) || p >= q*(b-x))
d=CGOLD*(e=(x >= xm ? a-x : b-x));
else {
d=p/q;
u=x+d;
if (u-a < tol2 || b-u < tol2)
d=SIGN(tol1,xm-x);
}
} else {
d=CGOLD*(e=(x >= xm ? a-x : b-x));
}
u=(fabs(d) >= tol1 ? x+d : x+SIGN(tol1,d));
fu=(*f)(u);
if (fu <= fx) {
if (u >= x) a=x; else b=x;
SHFT(v,w,x,u)
SHFT(fv,fw,fx,fu)
} else {
if (u < x) a=u; else b=u;
if (fu <= fw || w == x) {
v=w;
w=u;
fv=fw;
fw=fu;
} else if (fu <= fv || v == x || v == w) {
v=u;
fv=fu;
}
}
}
nrerror("Too many iterations in BRENT");
*xmin=x;
return fx;
}

#undef ITMAX
#undef CGOLD
#undef ZEPS
#undef SIGN


  3 Responses to “Category : C Source Code
Archive   : RECIPEX.ZIP
Filename : BRENT.C

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/