Category : C Source Code
Archive   : IMDSRC78.ZIP
Filename : GIF_LIB.C

 
Output of file : GIF_LIB.C contained in archive : IMDSRC78.ZIP
/******************************************************************************
* "Gif-Lib" - Yet another gif library. *
* *
* Written by: Gershon Elber Ver 1.1, Aug. 1990 *
*******************************************************************************
* The kernel of the GIF Encoding process can be found here. *
*******************************************************************************
* History: *
* 14 Jun 89 - Version 1.0 by Gershon Elber. *
* 3 Sep 90 - Version 1.1 by Gershon Elber (Support for Gif89, Unique names). *
* 10 Nov 91 - Made Microsoft C compatible - Ron Baalke *
******************************************************************************/

#include
#include
#include
#include

#include
#include
#include
#include "gif_lib.h"
#include "gif_hash.h"
#include "mshell.h"

#define PROGRAM_NAME "GIF_LIBRARY"

#define COMMENT_EXT_FUNC_CODE 0xfe /* Extension function code for comment. */
#define GIF_STAMP "GIF87a" /* First chars in file - GIF stamp. */
#define ZL_MAX_CODE 4095 /* Biggest code possible in 12 bits. */

#define FILE_STATE_WRITE 0x01/* 1 write, 0 read - DGIF_LIB compatible.*/
#define FILE_STATE_SCREEN 0x02
#define FILE_STATE_IMAGE 0x04

#define FLUSH_OUTPUT 4096 /* Impossible code, to signal flush. */
#define FIRST_CODE 4097 /* Impossible code, to signal first. */

#define IS_WRITEABLE(Private) (Private -> FileState & FILE_STATE_WRITE)

/* #define DEBUG_NO_PREFIX Dump only compressed data. */

typedef struct GifFilePrivateType {
int FileState,
FileHandle, /* Where old this data goes to! */
BitsPerPixel, /* Bits per pixel (Codes uses at list this + 1). */
ClearCode, /* The CLEAR LZ code. */
EOFCode, /* The EOF LZ code. */
RunningCode, /* The next code algorithm can generate. */
RunningBits,/* The number of bits required to represent RunningCode. */
MaxCode1, /* 1 bigger than max. possible code, in RunningBits bits. */
CrntCode, /* Current algorithm code. */
CrntShiftState; /* Number of bits in CrntShiftDWord. */
unsigned long CrntShiftDWord, /* For bytes decomposition into codes. */
PixelCount;
FILE *File; /* File as stream. */
GifByteType Buf[256]; /* Compressed output is buffered here. */
GifHashTableType *HashTable;
} GifFilePrivateType;

GifFileType *GifFileIn;
GifFileType *GifFileOut;
GifColorType *GifPalette;
int _GifError;

/* Masks given codes to BitsPerPixel, to make sure all codes are in range: */
static GifPixelType CodeMask[] = {
0x00, 0x01, 0x03, 0x07, 0x0f, 0x1f, 0x3f, 0x7f, 0xff
};

#ifdef SYSV
static char *VersionStr =
"Gif library module,\t\tGershon Elber\n\
(C) Copyright 1989 Gershon Elber, Non commercial use only.\n";
#else
static char *VersionStr =
PROGRAM_NAME
" IBMPC "
GIF_LIB_VERSION
" Gershon Elber, "
__DATE__ ", " __TIME__ "\n"
"(C) Copyright 1989 Gershon Elber, Non commercial use only.\n";
#endif /* SYSV */

static char *GifVersionPrefix = GIF_STAMP;

static int EGifPutWord(int Word, FILE *File);
static int EGifSetupCompress(GifFileType *GifFile);
static int EGifCompressLine(GifFileType *GifFile, GifPixelType *Line,
int LineLen);
static int EGifCompressOutput(GifFilePrivateType *Private, int Code);
static int EGifBufferedOutput(FILE *File, GifByteType *Buf, int c);

/******************************************************************************
* Open a new gif file for write, given by its name. If TestExistance then *
* if the file exists this routines fails (returns NULL). *
* Returns GifFileType pointer dynamically allocated which serves as the gif *
* info record. _GifError is cleared if succesfull. *
******************************************************************************/
GifFileType *EGifOpenFileName(char *FileName, int TestExistance)
{
int FileHandle;

if (TestExistance)
FileHandle = open(FileName,
O_WRONLY | O_CREAT | O_EXCL
| O_BINARY
,
S_IREAD | S_IWRITE);
else
FileHandle = open(FileName,
O_WRONLY | O_CREAT | O_TRUNC
| O_BINARY
,
S_IREAD | S_IWRITE);

if (FileHandle == -1) {
_GifError = E_GIF_ERR_OPEN_FAILED;
return NULL;
}

return EGifOpenFileHandle(FileHandle);
}

/******************************************************************************
* Update a new gif file, given its file handle, which must be opened for *
* write in binary mode. *
* Returns GifFileType pointer dynamically allocated which serves as the gif *
* info record. _GifError is cleared if succesfull. *
******************************************************************************/
GifFileType *EGifOpenFileHandle(int FileHandle)
{
GifFileType *GifFile;
GifFilePrivateType *Private;
FILE *f;

setmode(FileHandle, O_BINARY); /* Make sure it is in binary mode. */
f = fdopen(FileHandle, "wb"); /* Make it into a stream: */
setvbuf(f, NULL, _IOFBF, GIF_FILE_BUFFER_SIZE); /* And inc. stream buffer. */

if ((GifFile = (GifFileType *) malloc(sizeof(GifFileType))) == NULL) {
_GifError = E_GIF_ERR_NOT_ENOUGH_MEM;
return NULL;
}

GifFile -> SWidth = GifFile -> SHeight =
GifFile -> SColorResolution = GifFile -> SBitsPerPixel =
GifFile -> SBackGroundColor =
GifFile -> ILeft = GifFile -> ITop = GifFile -> IWidth = GifFile -> IHeight =
GifFile -> IInterlace =
GifFile -> IBitsPerPixel = 0;

GifFile -> SColorMap = GifFile -> IColorMap = NULL;

#ifndef DEBUG_NO_PREFIX
if (fwrite(GifVersionPrefix, 1, strlen(GifVersionPrefix), f) !=
strlen(GifVersionPrefix)) {
_GifError = E_GIF_ERR_WRITE_FAILED;
free(GifFile);
return NULL;
}
#endif /* DEBUG_NO_PREFIX */

if ((Private = (GifFilePrivateType *) malloc(sizeof(GifFilePrivateType)))
== NULL) {
_GifError = E_GIF_ERR_NOT_ENOUGH_MEM;
return NULL;
}

GifFile -> Private = (VoidPtr) Private;
Private -> FileHandle = FileHandle;
Private -> File = f;
Private -> FileState = FILE_STATE_WRITE;
if ((Private -> HashTable = _InitHashTable()) == NULL) {
_GifError = E_GIF_ERR_NOT_ENOUGH_MEM;
return NULL;
}

_GifError = 0;

return GifFile;
}

/******************************************************************************
* Routine to set current GIF version. All files open for write will be *
* using this version until next call to this routine. Version consists of *
* 3 characters as "87a" or "89a". No test is made to validate the version. *
******************************************************************************/
void EGifSetGifVersion(char *Version)
{
strncpy(&GifVersionPrefix[3], Version, 3);
}

/******************************************************************************
* This routine should be called before any other EGif calls, immediately *
* follows the GIF file openning. *
******************************************************************************/
int EGifPutScreenDesc(GifFileType *GifFile,
int Width, int Height, int ColorRes, int BackGround,
int BitsPerPixel, GifColorType *ColorMap)
{
int i, Size;
GifByteType Buf[3];
GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private;

if (Private -> FileState & FILE_STATE_SCREEN) {
/* If already has screen descriptor - something is wrong! */
_GifError = E_GIF_ERR_HAS_SCRN_DSCR;
return GIF_ERROR;
}
if (!IS_WRITEABLE(Private)) {
/* This file was NOT open for writing: */
_GifError = E_GIF_ERR_NOT_WRITEABLE;
return GIF_ERROR;
}

GifFile -> SWidth = Width;
GifFile -> SHeight = Height;
GifFile -> SColorResolution = ColorRes;
GifFile -> SBitsPerPixel = BitsPerPixel;
GifFile -> SBackGroundColor = BackGround;
if (ColorMap) {
Size = sizeof(GifColorType) * (1 << BitsPerPixel);
GifFile -> SColorMap = (GifColorType *) malloc(Size);
memcpy(GifFile -> SColorMap, ColorMap, Size);
}

/* Put the screen descriptor into the file: */
EGifPutWord(Width, Private -> File);
EGifPutWord(Height, Private -> File);
Buf[0] = (ColorMap ? 0x80 : 0x00) |
((ColorRes - 1) << 4) |
(BitsPerPixel - 1);
Buf[1] = BackGround;
Buf[2] = 0;
#ifndef DEBUG_NO_PREFIX
fwrite(Buf, 1, 3, Private -> File);
#endif /* DEBUG_NO_PREFIX */

/* If we have Global color map - dump it also: */
#ifndef DEBUG_NO_PREFIX
if (ColorMap != NULL)
for (i = 0; i < (1 << BitsPerPixel); i++) {
/* Put the ColorMap out also: */
Buf[0] = ColorMap[i].Red;
Buf[1] = ColorMap[i].Green;
Buf[2] = ColorMap[i].Blue;
if (fwrite(Buf, 1, 3, Private -> File) != 3) {
_GifError = E_GIF_ERR_WRITE_FAILED;
return GIF_ERROR;
}
}
#endif /* DEBUG_NO_PREFIX */

/* Mark this file as has screen descriptor, and no pixel written yet: */
Private -> FileState |= FILE_STATE_SCREEN;

return GIF_OK;
}

/******************************************************************************
* This routine should be called before any attemp to dump an image - any *
* call to any of the pixel dump routines. *
******************************************************************************/
int EGifPutImageDesc(GifFileType *GifFile,
int Left, int Top, int Width, int Height, int Interlace,
int BitsPerPixel, GifColorType *ColorMap)
{
int i, Size;
GifByteType Buf[3];
GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private;

if (Private -> FileState & FILE_STATE_IMAGE &&
#ifdef __MSDOS__
Private -> PixelCount > 0xffff0000UL) {
#else
Private -> PixelCount > 0xffff0000) {
#endif /* __MSDOS__ */
/* If already has active image descriptor - something is wrong! */
_GifError = E_GIF_ERR_HAS_IMAG_DSCR;
return GIF_ERROR;
}
if (!IS_WRITEABLE(Private)) {
/* This file was NOT open for writing: */
_GifError = E_GIF_ERR_NOT_WRITEABLE;
return GIF_ERROR;
}
GifFile -> ILeft = Left;
GifFile -> ITop = Top;
GifFile -> IWidth = Width;
GifFile -> IHeight = Height;
GifFile -> IBitsPerPixel = BitsPerPixel;
GifFile -> IInterlace = Interlace;
if (ColorMap) {
Size = sizeof(GifColorType) * (1 << BitsPerPixel);
if (GifFile -> IColorMap) free(GifFile -> IColorMap);
GifFile -> IColorMap = (GifColorType *) malloc(Size);
memcpy(GifFile -> IColorMap, ColorMap, Size);
}

/* Put the image descriptor into the file: */
Buf[0] = ','; /* Image seperator character. */
#ifndef DEBUG_NO_PREFIX
fwrite(Buf, 1, 1, Private -> File);
#endif /* DEBUG_NO_PREFIX */
EGifPutWord(Left, Private -> File);
EGifPutWord(Top, Private -> File);
EGifPutWord(Width, Private -> File);
EGifPutWord(Height, Private -> File);
Buf[0] = (ColorMap ? 0x80 : 0x00) |
(Interlace ? 0x40 : 0x00) |
(BitsPerPixel - 1);
#ifndef DEBUG_NO_PREFIX
fwrite(Buf, 1, 1, Private -> File);
#endif /* DEBUG_NO_PREFIX */

/* If we have Global color map - dump it also: */
#ifndef DEBUG_NO_PREFIX
if (ColorMap != NULL)
for (i = 0; i < (1 << BitsPerPixel); i++) {
/* Put the ColorMap out also: */
Buf[0] = ColorMap[i].Red;
Buf[1] = ColorMap[i].Green;
Buf[2] = ColorMap[i].Blue;
if (fwrite(Buf, 1, 3, Private -> File) != 3) {
_GifError = E_GIF_ERR_WRITE_FAILED;
return GIF_ERROR;
}
}
#endif /* DEBUG_NO_PREFIX */
if (GifFile -> SColorMap == NULL && GifFile -> IColorMap == NULL)
{
_GifError = E_GIF_ERR_NO_COLOR_MAP;
return GIF_ERROR;
}

/* Mark this file as has screen descriptor: */
Private -> FileState |= FILE_STATE_IMAGE;
Private -> PixelCount = (long) Width * (long) Height;

EGifSetupCompress(GifFile); /* Reset compress algorithm parameters. */

return GIF_OK;
}

/******************************************************************************
* Put one full scanned line (Line) of length LineLen into GIF file. *
******************************************************************************/
int EGifPutLine(GifFileType *GifFile, GifPixelType *Line, int LineLen)
{
int i;
GifPixelType Mask;
GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private;

if (!IS_WRITEABLE(Private)) {
/* This file was NOT open for writing: */
_GifError = E_GIF_ERR_NOT_WRITEABLE;
return GIF_ERROR;
}

if (!LineLen) LineLen = GifFile -> IWidth;
if ((Private -> PixelCount -= LineLen) < 0) {
_GifError = E_GIF_ERR_DATA_TOO_BIG;
return GIF_ERROR;
}

/* Make sure the codes are not out of bit range, as we might generate */
/* wrong code (because of overflow when we combine them) in this case: */
Mask = CodeMask[Private -> BitsPerPixel];
for (i = 0; i < LineLen; i++) Line[i] &= Mask;

return EGifCompressLine(GifFile, Line, LineLen);
}

/******************************************************************************
* Put one pixel (Pixel) into GIF file. *
******************************************************************************/
int EGifPutPixel(GifFileType *GifFile, GifPixelType Pixel)
{
GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private;

if (!IS_WRITEABLE(Private)) {
/* This file was NOT open for writing: */
_GifError = E_GIF_ERR_NOT_WRITEABLE;
return GIF_ERROR;
}

if (--Private -> PixelCount < 0)
{
_GifError = E_GIF_ERR_DATA_TOO_BIG;
return GIF_ERROR;
}

/* Make sure the code is not out of bit range, as we might generate */
/* wrong code (because of overflow when we combine them) in this case: */
Pixel &= CodeMask[Private -> BitsPerPixel];

return EGifCompressLine(GifFile, &Pixel, 1);
}

/******************************************************************************
* Put a comment into GIF file using extension block. *
******************************************************************************/
int EGifPutComment(GifFileType *GifFile, char *Comment)
{
return EGifPutExtension(GifFile, COMMENT_EXT_FUNC_CODE, strlen(Comment),
Comment);
}

/******************************************************************************
* Put an extension block (see GIF manual) into gif file. *
******************************************************************************/
int EGifPutExtension(GifFileType *GifFile, int ExtCode, int ExtLen,
VoidPtr Extension)
{
GifByteType Buf[3];
GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private;

if (!IS_WRITEABLE(Private)) {
/* This file was NOT open for writing: */
_GifError = E_GIF_ERR_NOT_WRITEABLE;
return GIF_ERROR;
}

Buf[0] = '!';
Buf[1] = ExtCode;
Buf[2] = ExtLen;
fwrite(Buf, 1, 3, Private -> File);
fwrite(Extension, 1, ExtLen, Private -> File);
Buf[0] = 0;
fwrite(Buf, 1, 1, Private -> File);

return GIF_OK;
}

/******************************************************************************
* Put the image code in compressed form. This routine can be called if the *
* information needed to be piped out as is. Obviously this is much faster *
* than decoding and encoding again. This routine should be followed by calls *
* to EGifPutCodeNext, until NULL block is given. *
* The block should NOT be freed by the user (not dynamically allocated). *
******************************************************************************/
int EGifPutCode(GifFileType *GifFile, int CodeSize, GifByteType *CodeBlock)
{
GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private;

if (!IS_WRITEABLE(Private)) {
/* This file was NOT open for writing: */
_GifError = E_GIF_ERR_NOT_WRITEABLE;
return GIF_ERROR;
}

/* No need to dump code size as Compression set up does any for us: */
/*
Buf = CodeSize;
if (fwrite(&Buf, 1, 1, Private -> File) != 1) {
_GifError = E_GIF_ERR_WRITE_FAILED;
return GIF_ERROR;
}
*/

return EGifPutCodeNext(GifFile, CodeBlock);
}

/******************************************************************************
* Continue to put the image code in compressed form. This routine should be *
* called with blocks of code as read via DGifGetCode/DGifGetCodeNext. If *
* given buffer pointer is NULL, empty block is written to mark end of code. *
******************************************************************************/
int EGifPutCodeNext(GifFileType *GifFile, GifByteType *CodeBlock)
{
GifByteType Buf;
GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private;

if (CodeBlock != NULL) {
if (fwrite(CodeBlock, 1, CodeBlock[0] + 1, Private -> File)
!= CodeBlock[0] + 1) {
_GifError = E_GIF_ERR_WRITE_FAILED;
return GIF_ERROR;
}
}
else {
Buf = 0;

if (fwrite(&Buf, 1, 1, Private -> File) != 1) {
_GifError = E_GIF_ERR_WRITE_FAILED;
return GIF_ERROR;
}
Private -> PixelCount = 0; /* And local info. indicate image read. */
}

return GIF_OK;
}

/******************************************************************************
* This routine should be called last, to close GIF file. *
******************************************************************************/
int EGifCloseFile(GifFileType *GifFile)
{
GifByteType Buf;
GifFilePrivateType *Private;
FILE *File;

if (GifFile == NULL) return GIF_ERROR;

Private = (GifFilePrivateType *) GifFile -> Private;
if (!IS_WRITEABLE(Private)) {
/* This file was NOT open for writing: */
_GifError = E_GIF_ERR_NOT_WRITEABLE;
return GIF_ERROR;
}

File = Private -> File;

Buf = ';';
fwrite(&Buf, 1, 1, Private -> File);

if (GifFile -> IColorMap) free(GifFile -> IColorMap);
if (GifFile -> SColorMap) free(GifFile -> SColorMap);
if (Private) {
if (Private -> HashTable) free(Private -> HashTable);
free(Private);
}
free(GifFile);

if (fclose(File) != 0) {
_GifError = E_GIF_ERR_CLOSE_FAILED;
return GIF_ERROR;
}
return GIF_OK;
}

/******************************************************************************
* Put 2 bytes (word) into the given file: *
******************************************************************************/
static int EGifPutWord(int Word, FILE *File)
{
char c[2];

c[0] = Word & 0xff;
c[1] = (Word >> 8) & 0xff;
#ifndef DEBUG_NO_PREFIX
if (fwrite(c, 1, 2, File) == 2)
return GIF_OK;
else
return GIF_ERROR;
#else
return GIF_OK;
#endif /* DEBUG_NO_PREFIX */
}

/******************************************************************************
* Setup the LZ compression for this image: *
******************************************************************************/
static int EGifSetupCompress(GifFileType *GifFile)
{
int BitsPerPixel;
GifByteType Buf;
GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private;

/* Test and see what color map to use, and from it # bits per pixel: */
if (GifFile -> IColorMap)
BitsPerPixel = GifFile -> IBitsPerPixel;
else if (GifFile -> SColorMap)
BitsPerPixel = GifFile -> SBitsPerPixel;
else {
_GifError = E_GIF_ERR_NO_COLOR_MAP;
return GIF_ERROR;
}

Buf = BitsPerPixel = (BitsPerPixel < 2 ? 2 : BitsPerPixel);
fwrite(&Buf, 1, 1, Private -> File); /* Write the Code size to file. */

Private -> Buf[0] = 0; /* Nothing was output yet. */
Private -> BitsPerPixel = BitsPerPixel;
Private -> ClearCode = (1 << BitsPerPixel);
Private -> EOFCode = Private -> ClearCode + 1;
Private -> RunningCode = Private -> EOFCode + 1;
Private -> RunningBits = BitsPerPixel + 1; /* Number of bits per code. */
Private -> MaxCode1 = 1 << Private -> RunningBits; /* Max. code + 1. */
Private -> CrntCode = FIRST_CODE; /* Signal that this is first one! */
Private -> CrntShiftState = 0; /* No information in CrntShiftDWord. */
Private -> CrntShiftDWord = 0;

/* Clear hash table and send Clear to make sure the decoder do the same. */
_ClearHashTable(Private -> HashTable);
if (EGifCompressOutput(Private, Private -> ClearCode) == GIF_ERROR) {
_GifError = E_GIF_ERR_DISK_IS_FULL;
return GIF_ERROR;
}
return GIF_OK;
}

/******************************************************************************
* The LZ compression routine: *
* This version compress the given buffer Line of length LineLen. *
* This routine can be called few times (one per scan line, for example), in *
* order the complete the whole image. *
******************************************************************************/
static int EGifCompressLine(GifFileType *GifFile, GifPixelType *Line,
int LineLen)
{
int i = 0, CrntCode, NewCode;
unsigned long NewKey;
GifPixelType Pixel;
GifHashTableType *HashTable;
GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private;

HashTable = Private -> HashTable;

if (Private -> CrntCode == FIRST_CODE) /* Its first time! */
CrntCode = Line[i++];
else
CrntCode = Private -> CrntCode; /* Get last code in compression. */

while (i < LineLen) { /* Decode LineLen items. */
Pixel = Line[i++]; /* Get next pixel from stream. */
/* Form a new unique key to search hash table for the code combines */
/* CrntCode as Prefix string with Pixel as postfix char. */
NewKey = (((unsigned long) CrntCode) << 8) + Pixel;
if ((NewCode = _ExistsHashTable(HashTable, NewKey)) >= 0) {
/* This Key is already there, or the string is old one, so */
/* simple take new code as our CrntCode: */
CrntCode = NewCode;
}
else {
/* Put it in hash table, output the prefix code, and make our */
/* CrntCode equal to Pixel. */
if (EGifCompressOutput(Private, CrntCode)
== GIF_ERROR) {
_GifError = E_GIF_ERR_DISK_IS_FULL;
return GIF_ERROR;
}
CrntCode = Pixel;

/* If however the HashTable if full, we send a clear first and */
/* Clear the hash table. */
if (Private -> RunningCode >= ZL_MAX_CODE) {
/* Time to do some clearance: */
if (EGifCompressOutput(Private, Private -> ClearCode)
== GIF_ERROR) {
_GifError = E_GIF_ERR_DISK_IS_FULL;
return GIF_ERROR;
}
Private -> RunningCode = Private -> EOFCode + 1;
Private -> RunningBits = Private -> BitsPerPixel + 1;
Private -> MaxCode1 = 1 << Private -> RunningBits;
_ClearHashTable(HashTable);
}
else {
/* Put this unique key with its relative Code in hash table: */
_InsertHashTable(HashTable, NewKey, Private -> RunningCode++);
}
}
}

/* Preserve the current state of the compression algorithm: */
Private -> CrntCode = CrntCode;

if (Private -> PixelCount == 0)
{
/* We are done - output last Code and flush output buffers: */
if (EGifCompressOutput(Private, CrntCode)
== GIF_ERROR) {
_GifError = E_GIF_ERR_DISK_IS_FULL;
return GIF_ERROR;
}
if (EGifCompressOutput(Private, Private -> EOFCode)
== GIF_ERROR) {
_GifError = E_GIF_ERR_DISK_IS_FULL;
return GIF_ERROR;
}
if (EGifCompressOutput(Private, FLUSH_OUTPUT) == GIF_ERROR) {
_GifError = E_GIF_ERR_DISK_IS_FULL;
return GIF_ERROR;
}
}

return GIF_OK;
}

/******************************************************************************
* The LZ compression output routine: *
* This routine is responsable for the compression of the bit stream into *
* 8 bits (bytes) packets. *
* Returns GIF_OK if written succesfully. *
******************************************************************************/
static int EGifCompressOutput(GifFilePrivateType *Private, int Code)
{
int retval = GIF_OK;

if (Code == FLUSH_OUTPUT) {
while (Private -> CrntShiftState > 0) {
/* Get Rid of what is left in DWord, and flush it. */
if (EGifBufferedOutput(Private -> File, Private -> Buf,
Private -> CrntShiftDWord & 0xff) == GIF_ERROR)
retval = GIF_ERROR;
Private -> CrntShiftDWord >>= 8;
Private -> CrntShiftState -= 8;
}
Private -> CrntShiftState = 0; /* For next time. */
if (EGifBufferedOutput(Private -> File, Private -> Buf,
FLUSH_OUTPUT) == GIF_ERROR)
retval = GIF_ERROR;
}
else {
Private -> CrntShiftDWord |= ((long) Code) << Private -> CrntShiftState;
Private -> CrntShiftState += Private -> RunningBits;
while (Private -> CrntShiftState >= 8) {
/* Dump out full bytes: */
if (EGifBufferedOutput(Private -> File, Private -> Buf,
Private -> CrntShiftDWord & 0xff) == GIF_ERROR)
retval = GIF_ERROR;
Private -> CrntShiftDWord >>= 8;
Private -> CrntShiftState -= 8;
}
}

/* If code cannt fit into RunningBits bits, must raise its size. Note */
/* however that codes above 4095 are used for special signaling. */
if (Private -> RunningCode >= Private -> MaxCode1 && Code <= 4095) {
Private -> MaxCode1 = 1 << ++Private -> RunningBits;
}

return retval;
}

/******************************************************************************
* This routines buffers the given characters until 255 characters are ready *
* to be output. If Code is equal to -1 the buffer is flushed (EOF). *
* The buffer is Dumped with first byte as its size, as GIF format requires. *
* Returns GIF_OK if written succesfully. *
******************************************************************************/
static int EGifBufferedOutput(FILE *File, GifByteType *Buf, int c)
{
if (c == FLUSH_OUTPUT) {
/* Flush everything out. */
if (Buf[0] != 0 && fwrite(Buf, 1, Buf[0]+1, File) != Buf[0] + 1)
{
_GifError = E_GIF_ERR_WRITE_FAILED;
return GIF_ERROR;
}
/* Mark end of compressed data, by an empty block (see GIF doc): */
Buf[0] = 0;
if (fwrite(Buf, 1, 1, File) != 1)
{
_GifError = E_GIF_ERR_WRITE_FAILED;
return GIF_ERROR;
}
}
else {
if (Buf[0] == 255) {
/* Dump out this buffer - it is full: */
if (fwrite(Buf, 1, Buf[0] + 1, File) != Buf[0] + 1)
{
_GifError = E_GIF_ERR_WRITE_FAILED;
return GIF_ERROR;
}
Buf[0] = 0;
}
Buf[++Buf[0]] = c;
}

return GIF_OK;
}


  3 Responses to “Category : C Source Code
Archive   : IMDSRC78.ZIP
Filename : GIF_LIB.C

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/