Category : C Source Code
Archive   : GRAFGEM1.ZIP
Filename : 00README

 
Output of file : 00README contained in archive : GRAFGEM1.ZIP
This group of files is a simple demonstration of an anti-aliased line
renderer from _Grahpics_Gems_. Files in the release are:

00README -- This information file.

Makefile -- Makefile for creating the demo executable.

AALines.h -- Include file for demo source files.

AALines.c -- Rendering code from _Grahpics_Gems_ pages 690-693.

AATables.c -- Initialization code for frame buffer and lookup tables.

AAMain.c -- Calling routine for the renderer.

utah.h -- Include file for friendly Utah RLE front end.

utah.c -- Source for friendly Utah RLE front end.

As it is written, the program dumps its frame buffer to a Utah RLE
file. You need to obtain the Utah RLE library from another source;
try the following FTP sites:

cs.utah.edu (128.110.4.21)
weedeater.math.yale.edu (130.132.23.17)
freebie.engin.umich.edu (35.2.68.23)

It should be fairly easy to dump the frame buffer to another type
of file, or straight to a display device. See AAMain.c.

Have fun.

-- Kelvin Thompson, 18 August 1990
[email protected]


  3 Responses to “Category : C Source Code
Archive   : GRAFGEM1.ZIP
Filename : 00README

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/