Category : C Source Code
Archive   : FASTFORM.ZIP
Filename : FASTFORM.HLP
1
You are in the EDITOR section of the
main menu. You may select any of the
below options by using the arrow keys
and [ENTER] to move around the main
menu.
If you wish to begin a new design, be
sure memory is clear (this is verified
by checking the FILE ACTIVE message on
the main menu screen. Active file can be
erased by selecting ERASE and ERASE FILE
on the main menu) and selecting BEGIN.
You may edit a current file by
selecting EDIT.
Quitting this program and returning to
the DOS shell file (usually COMMAND.COM)
is accomplished by selecting QUIT.
>END<
2
Enter the name of the file that you
wish to use. It may be any valid DOS
name. You may abort by pressing [ESC].
>ESC<
3
Enter the ASCII value for the
character you wish to have entered in
lieu of a keypress.
>END<
4
Select the color that you wish to use
for the foreground by using the arrow
keys and [ENTER] to select.
>END<
5
Select the color that you with to use
for the background by using the arrow
keys and [ENTER] to select.
>END<
6
Enter the options that you wish to
use as the standard settings when
FastForm is started again. Use the
arrow keys and [TAB] combinations to
move cursor around. Press [END] to save
settings or [ESC] to abort WITH NO SAVE.
>END<
7
Type in the data on the screen you
wish to have converted into Turbo code.
You may use the standard keys to move
around the screen.
The commands for editing are:
[PgUp]-> Move to 1 x 1
[PgDn]-> Move to X x 25
[F1]-> Help
[ALT-F1]-> Generate compiled code
[F2]-> Change colors
[ALT-F2]-> Change standard settings
[F3]-> Enter ASCII value for a character
[ALT-F3]-> Center current line
[SHIFT-F3]-> Center text within box
[F4]-> Draw box
[ALT-F4]-> Draw box options
[F5]-> Delete line
[F6]-> Insert line
[F7]-> Save current screen
[F8]-> Save box data
[F9]-> Go to variable input routine
[ALT-F9]-> Set X & Y for variable input routine
(See manual for details)
[F10]-> Go to variable output routine
[ALT-F10]-> Set X & Y for variable output
routine. (See manual for details)
[ESC]-> Return to main menu
[CNTRL-LEFT]-> Move back word by word
[CNTRL-RIGHT]-> Move forward word by word
[HOME]-> Move to 1 x Y on the screen
>END<
8
Select the name of the type of the
variable that you have entered under the
NAME column. Select by pressing [ENTER].
>END<
9
You are in the "OPTIONS" submenu. You
may select any of the options in this
sub menu by using the arrow keys and
[ENTER] to select.
Colors-> Change the current editor
colors.
Begin box-> Set first (X,Y) using
current editor
coordinates for the
selected box type.
End box-> Set last (X,Y) using
current editor coordinates
for the selected box type.
The computer will now draw
your box.
Ins line-> Insert a blank line at
Y position in the editor.
Del line-> Delete the line at the Y
position in the editor.
A blank line will be
placed at line #24.
Make Turbo code-> Generate code for
use with Turbo
Pascal using the
user supplied
filename.
Set standards-> Set the standard
configuration for
use with this
program.
>END<
10
You are now in the "FILE" submenu.
From here, you may select the following
options using the arrow keys and [ENTER]
to select.
Load file-> Load an editor file from
disk into memory.
Save file-> Save the current editor
data into a user
supplied filename.
Set filename-> Enter the filename
that will be used for
future editor saves.
Catalog-> Get a list of the files
from the present disk.
>END<
11
You are in the "ADVANCED" submenu.
From here you may select either of the
two options that will generate either
Turbo Pascal 4.0 compatible source code
or Turbo C source code.
>END<
12
By pressing [ENTER] you WILL erase
the editor's memory. WARNING!: ALL DATA
IN THE EDITOR WILL BE LOST IF NOT SAVED
FIRST.
>END<
13
Select the colors to be used for the
current application using the arrow keys
and [ENTER] to select.
>END<
14
Select the option you wish to use
using the arrow keys and [ENTER] to
select. You may exit by pressing [ESC].
>END<
15
Select the box type you wish to use
for box or line drawing using the arrow
keys and [ENTER] to select.
16
If you continue, you may erase data
from memory. BE SURE YOU KNOW WHAT YOU
ARE DOING BEFORE CONTINUING!!
>END<
17
Enter the ASCII value for the aspect
of the box that is indicated left of the
cursor. Use the arrow keys to move
around. Press [ESC] or [ENTER] when
done.
Press [PgUp] and [PgDn] to move to
the next box down or up respectivly.
When you try to move down below the last
box or you press [END], a warning
message will tell you that you are about
to add another box.
You may delete a box by pressing
[Alt-Del] at the box you wish to delete
and then [Del] at the warning message.
>END<
18
Enter or edit the name for the box
that is being displayed in the box
window. Press [ENTER] to proceed to the
next box. Note: You must
enter/edit/accept each box beginning
with the first one.
>END<
19
Enter the name of variable that is
to be used when the input/output
routine is written. You may move to
different columns by pressing [TAB]
and [Shift-TAB] to move forward and
backward respectivly. Press [END] to
remove the old symbols on the screen
and generate new ones, or press [ESC]
to remove the old symbols.
>END<
20
Select the type of the variable
that you named in the previous column
by using the arrow keys and the movment
keys to select.
>END<
21
Select the foreground color by using
the arrow keys to move the selection
bar to the desired color and the
movment keys to select.
>END<
22
Select the background color by using
the arrow keys to move the selection
bar to the desired color and the
movment keys to select.
>END<
23
Enter the desired X value (if desired
postion differs from the displayed
value.) and press a movment key to
select.
>END<
24
Enter the desired Y value (if desired
postion differs from the displayed
value.) and press a movment key to
select.
>END<
Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!
This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.
But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/