Dec 062017
This is a C library that makes mouse and graphics code easy. | |||
---|---|---|---|
File Name | File Size | Zip Size | Zip Type |
DEMO.C | 7913 | 2687 | deflated |
DEMO.EXE | 102461 | 49782 | deflated |
MAGIC.2 | 60347 | 12959 | deflated |
MAGIC.3 | 56781 | 12296 | deflated |
MAGIC.H | 2561 | 739 | deflated |
MAGIC.LIB | 206848 | 90865 | deflated |
MAGIC.TXT | 52674 | 11175 | deflated |
ORDER.FRM | 1854 | 485 | deflated |
README.1ST | 1137 | 560 | deflated |
TUTOR.2 | 53341 | 15661 | deflated |
TUTOR.DOC | 61009 | 17276 | deflated |
Download File CMAGIC15.ZIP Here
Contents of the README.1ST file
Welcome to C Magic
You might want to start by looking at our demo program,
DEMO.EXE. You can run it from the DOS prompt, then examine
it's source code (DEMO.C). The demo shows a few of the
things you can do with C Magic. DEMO.EXE requires VGA
graphics, but if you have Hercules, CGA or EGA, simply
recompile DEMO.C and it will work with your system!
If you are new to C programming, you'll want to read the file
TUTOR.DOC. If you are an experienced C programmer, reference
material is in the file MAGIC.TXT.
You must use LARGE memory model with C MAGIC.
MAGIC.LIB and GRAPHICS.LIB (supplied by Borland) must be in
the appropriate directories on your hard disk and in your
project list. GRAPHICS.LIB must be in your project even if
you are using only text mode, since the MAGIC library depends
on it. See TUTOR.DOC if you are not familiar with
"projects." (It's easy to do!)
December 6, 2017
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