Dec 262017
 
Trade Wars 2002 version 1.03d Utility: For more experienced players. Have the borg assimilate players, and planets for laughs.
File BORG100.ZIP from The Programmer’s Corner in
Category BBS Files
Trade Wars 2002 version 1.03d Utility: For more experienced players. Have the borg assimilate players, and planets for laughs.
File Name File Size Zip Size Zip Type
BORG.CFG 4731 518 deflated
BORG.DOC 13077 4076 deflated
BORG.EXE 36704 16020 deflated
CHECK.EXE 18960 9429 deflated
LIST.TXT 9433 3819 deflated
OUTPUT.DAT 7452 3359 deflated
RUN4INFO.COM 2891 1849 deflated
THESPADE.ANS 2198 832 deflated

Download File BORG100.ZIP Here

Contents of the BORG.DOC file























Borg v1.00 Written by David Proper Copyright 1993 Radical Computer Systems




"About time you released this damn thing!" - Ya, ya, I know. I was working on
registration routines. There done, so this was finished and released.

"OK, I guess that's OK. Although I've heard about this program, I don't
really know what it does." - Ya know how The Overseer was like god?

"Yea.." - Well think of Borg as Satan. It will go threw your game and send
everything and everyone it comes in contact with to hell.

"Holy shit! That don't sound to pleasing!" - It's not. This program is VERY
detructive in the Trade Wars 2002 universe. Anything it comes in contact with
will be assimilated. No matter what there power or shielding is.

As it assimilates items, it adds them to it's own inventory. After it's done,
if it has any, it will use things like beacons, fighters, mines, cloaks.

"Damn this sounds cool" - it is.

"How do you set it up?" - Well, this one has one more step then my past stuff.

First edit the config file, sample:

d:\tp\tw\tradewar
Your name
Registration code
2 ; Player Number who is the Borg
Borg
Assimilator
0 ; Minimum Experience to assimilate Sector
0 ; Minimum Experience to assimilate Port
0 ; Minimum Experience to assimilate Player
0 ; Minimum Experience to assimilate Planet
125 ; Maximum Mines the Borg can carry
0.02 ; Percentage of sector mines to convert to experience
0.04 ; Percentage of sector mines to convert to experience
32000 ; Maximum Fighters
0.06 ; Percentage of sector fighters to convert to experience
0.02 ; Percentage of sector fighters to convert to experience
2000 ; Maximum Shields
0.06 ; Percentage of player shields to convert to experience
0.02 ; Percentage of player shields to convert to experience
0.06 ; Percentage of player fighters to convert to experience
0.02 ; Percentage of player fighters to convert to experience
10 ; Maximum Cloaks
0.06 ; Percentage of player colonists to convert to experience
0.02 ; Percentage of player colonists to convert to experience
0.06 ; Percentage of port ore to convert to experience
0.02 : Percentage of port ore to convert to experience
0.06 : Percentage of port org to convert to experience
0.02 ; Percentage of port ore to convert to experience
0.06 ; Percentage of port equ to convert to experience
0.02 ; Percentage of port equ to convert to experience
0.06 ; Percentage of player ore to convert to experience
0.02 ; Percentage of player ore to convert to experience
0.06 ; Percentage of player org to convert to experience
0.02 ; Percentage of player org to convert to experience
0.06 ; Percentage of player equ to convert to experience
0.02 ; Percentage of player equ to convert to experience
0.06 ; Percentage of player colonists to convert to experience
0.02 ; Percentage of player colonists to convert to experience
30 ; Maximum Genesis Torps
0.06 ; Percentage of player Gtorps to convert to experience
0.02 ; Percentage of player Gtorps to convert to experience
200 ; Maximum Mines
0.06 ; Percentage of player mines to convert to experience
0.02 ; Percentage of player mines to convert to experience
10 ; Maximum Beacons
0.06 ; Percentage of player beacons to convert to experience
0.02 ; Percentage of player beacons to convert to experience
5 ; Maximum Photons
0.06 ; Percentage of player phots to convert to experience
0.02 ; Percentage of player phots to convert to experience
20 : Maximum Atomic Detonaters
0.06 ; Percentage of player atomics to convert to experience
0.02 ; Percentage of player atomics to convert to experience
10000 ; Maximum Corbomite
0.06 ; Percentage of player carbomite to convert to experience
0.02 ; Percentage of player carbomite to convert to experience
20 ; Maximum Probes
0.06 ; Percentage of player probes to convert to experience
0.02 ; Percentage of player probes to convert to experience
20 ; Maximum Disrupters
0.06 ; Percentage of player disruptors to convert to experience
0.02 ; Percentage of player disruptors to convert to experience
0.06 ; Percentage of planet ore to convert to experience
0.02 ; Percentage of planet ore to convert to experience
0.06 ; Percentage of planet org to convert to experience
0.02 ; Percentage of planet org to convert to experience
0.06 ; Percentage of planet equ to convert to experience
0.02 ; Percentage of planet equ to convert to experience
0.06 ; Percentage of planet Col ore to convert to experience
0.02 ; Percentage of planet Col ore to convert to experience
0.06 ; Percentage of planet Col org to convert to experience
0.02 ; Percentage of planet Col org to convert to experience
0.06 ; Percentage of planet Col equ to convert to experience
0.02 ; Percentage of planet Col equ to convert to experience

For the most part it is self explanatory. Line 1 is the datapath of your
data files for TW2002, line 2 is your name as registered, line 3 is the
player number of the borg record. Line 4 is your registration code, line 5
is the players name who is the Borg, and line 6 is there ship name.
The rest is commented do I wont repeat it again.

Most of it can be left as defaults. After you look over and edit the config
file to suit your likes, setup a player record in TEDIT. This will be the
Borg player. Needless to say, with different config files, you could have
more then one borg ship, but one is detructive enough. ]:)

Calling syntax for Borg is: BORG configfile

That's about it.


-=-=- Registration -=-=-

Needless to say, I have not been getting much in donations. So I've decided to
release my "larger" programs as ShareWare. Although I personally hate ShareWare,
I am forced to use it. Borg registration is $10. Nice and cheap I think.

With registration, you get the following:

* No annoying 30 second pause at start up (Damn I just HATE delays, don't you?)
* Borg will only cloak if it has cloaks, and not all the time.
* Borg will not claim every planet it finds as it's own.
* Borg will not kill the players after it assimilates them.
* And anything else I add in the future.

Now unless some wanna-be hacker cracks my reg code and distributes one of those
damn auto-reg utils, then your reg code will be good for all future versions
of Borg.

You may try Borg for 30 days. If on the 31st day, you continue running Borg,
your must register it. If you do not you must discontinue the use of it.

If you run a multi-node system, you only need to register once to be able to
use it on more then one node of the SAME BBS. So one registration is valid
for node 1, node 2, node 3, etc. I don't belive in charging more then once
if the program will be used on one BBS, even if it has multiple nodes.


-=-=- Misc. -=-=-

I'd suggest ya run Borg every other day or once a week or so. It is very
destructive so I think it would detract from the game if it was run to
often. So once a week would be good. Plus, since it is a player, it can be
destroyed. Altho it will be brought back to life the next time the program
runs.

Borg should piss off Jowl Downer even more then Roaming StarDock did. Haha.
Hi Jowl. 🙂

If you don't have something to only run a program on a certain day, get
WHATSTHE from my support board. It will let you use the ERRORLEVEL to
determine the day, month, year, hour, minute, etc. for event files and
whatnot. (Oh shifty, a plug for another program, hehe, good one.).


There was something else I wanted to add to this but I forget. Oh well.

As always, if you have any comments, suggestions, bug reports, ideas,
donations, registrations, etc, etc, etc. Send them to me at my surface mail
address or my BBS, both listed elsewhere.

If you'd like your BBS listed in all my releases, send me an ANSI/ASCII file
of what you want and I'll include it in my releases. Same with companies.
No charge. Plus from what I hear, my stuff is popular so it should get a
fair amount of people looking at it. Or if you just want me to say "hi" to
you, send me mail telling me.

I think this is about it. Guess I'll stick the ending text on this and
archive it up and release it.. Of course after i have it released I'll
most likely find a big error, don;t it always work out like that? .



If you own/run a company, donate hardware to my BBS (like a 19.2 kbp modem!)
and get your company/store name and address posted on my board AND in my doc
files!!! Hows that for some good advertising? I think it's worth it. And if
you do donate hardware, you'll get the next 5 releases free that require a
registration to unlock features. So I think you get something good in return.

Send any registrations, donations or hardware to the address given shortly.
And for hardware, don't forget to include any information you want added to
my board/DOCs about your store, like phone number, address, what you sell/do,
etc. A full ANSI advertisement would be great to.




That should be enough. Now the stuff no one reads.. If you like this or
any of the other programs I've done that you have or have seen, please send
me something for my time and testing. I currently don't have a "real" job and
my only income is from my BBS and my programming. Do you know how hard it is
for a 22 year old computer nerd to get a job in a small hick town?

Send any registrations, donations, or your own programs that you've written
to be placed on my BBS to:

David Proper
927 Maple Avenue, NW
New Philadelphia, Ohio 44663-1522


Or if you just want to check out my BBS, which has all my publicly released
programs online, give my BBS a call:


The Ace of Spades
1-216-339-4592
300/1200/2400 baud - 24hrs - 7dys
21,000+ files - 130+ doors - 7+megs Gfiles
930megs online - 30+ message bases - Truly Private Email
Adult Section - CMF/MOD/GIF/MID/ROL/VOC/Etc files
Supports the 1st Admendment - Lots more goodies like a SysOp
who accualys answers mail and the pager.
Yea, I also have a Sound Blaster Pro so I can do any audio samples for the
users that they may want.


A quick little thank you goes out to Dan Roseen, SysOp of Nite Owl BBS
206-631-4949. He gave the TW file formats to one of my users that called his
system looking for them. Thanks Dan, we need more SysOps like that who are
willing to help out there users and other SysOps. (You wouldn't believe the
bullshit in this area between the local systems. It's unbelievable)

And of course thanks to Jason Boyd for writing the text file that had the
file formats.

Guess that's the end of this file. End racism. Increase the peace. Later.



 December 26, 2017  Add comments

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