Category : Graphic Animations - Lots of older FLI's
Archive   : 92XMAS.ZIP
Filename : INTERP.ERR

 
Output of file : INTERP.ERR contained in archive : 92XMAS.ZIP
\\; E_DISK_ERROR
\\1
Disk Error:
%s.
ENTER to retry.
ESC to %s.

\\; E_CANCEL
\\2
cancel
\\;
\\; E_QUIT
\\3
quit
\\; E_DISK_ERROR_MSG
\\4
Disk is write protected
\\5
Unknown unit
\\6
Not ready
\\7
?
\\8
CRC error
\\9
?
\\10
Seek error
\\11
?
\\12
Sector not found
\\13
?
\\14
Write fault
\\15
Read fault
\\16
General failure
\\; E_ARM_CHKSUM
\\17
Your extra memory has been found to be incompatible with this game.

Please run INSTALL and choose NOT to use extra memory.

[0x%x %d %d]
\\; E_OOPS_TXT
\\25
You did something that we weren't expecting.
Whatever it was, you don't need to do it to finish the game.
Try taking a different approach to the situation.
Error %d. SCI Version %s
\\; E_OOPS
\\26
Oops!
\\; E_NO_DEBUG
\\27
Debug not available! error #%d
\\; E_NO_AUDIO_DRVR
\\28
Can't find audio driver '%s'!

\\; E_NO_AUDIO
\\29
Unable to initialize your audio hardware.
\\; E_NO_CD_MAP
\\30
Unable to locate the cd-language map file.
\\; E_INSERT_DISK
\\31
Please insert
Disk %d in drive %s
and press ENTER.%s
\\; E_NO_LANG_MAP
\\32
Unable to locate the language map file.
\\; E_INSERT_STARTUP
\\33
Please insert
Startup Disk in drive %s
and press ENTER.%s
\\; E_NO_KBDDRV
\\34
No keyboard driver!
\\; E_NO_HUNK
\\35
Out of hunk!
\\; E_NO_HANDLES
\\36
Out of handles!
\\; E_NO_VIDEO
\\37
Couldn't install video driver!
\\; E_CANT_FIND
\\38
Couldn't find %s.
\\; E_NO_PATCH
\\39
Couldn't find PatchBank.
\\; E_NO_MUSIC
\\40
Unable to initialize your music hardware.
\\; E_CANT_LOAD
\\41
Can't load %s!

\\; E_NO_INSTALL
\\42
Can't find configuration file: %s
Please run the Install program.

\\; E_RESRC_MISMATCH
\\43
Resource type mismatch
\\; E_NOT_FOUND
\\44
%s not found.
\\; E_WRONG_RESRC
\\45
Wrong resource type!
Looking for $%x #%d
\\; E_LOAD_ERROR
\\46
Load error: %s
RETURN continues
ESC quits
\\; E_MAX_SERVE
\\47
Maximum number of servers exceeded.

\\; E_NO_DEBUGGER
\\48
No Dubugger Available.
\\; E_NO_MINHUNK
\\49
Error: minHunk value is MISSING in your "%s" file.
Example: minHunk = 100k

\\; E_NO_MEMORY
\\50
You need %U more bytes of free memory available to run this game.
If you have any resident software loaded please remove it and try again.
\\; E_CONF_STORAGE
\\51
Out of configuration storage.
\\; E_BAD_PIC
\\52
Bad picture code
\\; E_NO_HUNK_RES
\\53
Out of hunk
loading %s
\\; E_NO_RES_USE
\\54
could not open resource use log file "%s"

\\; E_NO_HUNK_USE
\\55
could not open hunk use log file "%s"

\\; E_ARM_READ
\\56
ARM read error
\\; E_ARM_HANDLE
\\57
ARM handle < 0
\\; E_NO_WHERE
\\58
Can't find a 'where' file.
\\; E_VIEW
\\59
%s View: %d Loop: %d Cel: %d

\\; E_EXPLODE
\\60
Error on Explode
\\; E_BUILD_LINE
\\61
Build Line Error
\\; E_MIRROR_BUILD
\\62
Mirror Line Error
\\; E_EAT_LINE
\\63
Eat Line Error
\\; E_LINE_LENGTH
\\64
Invalid Line Length
\\; E_BAD_RECT
\\65
INVALID RECTANGLE!
\\; E_AUDIOSIZE
\\66

Error: invalid value in your "%s" file:
audioSize = %s

\\; E_BAD_MINHUNK
\\67
Error: minHunk was not specified IN KILOBYTES in your "%s" file.
Example: minHunk = 100k

\\; E_EXT_MEM
\\68
ExtMem error %d
\\; E_POLY_AVOID
\\69
Poly Avoider generated too large of path!
\\; E_POLY_MERGE
\\70
Poly Merge generated too large of path!
\\; E_MAX_PATCHES
\\71
Too many patches!
\\; E_MAX_POINTS
\\72
Too many Points!
\\; E_AVOID
\\73
Poly Avoider internal error!
\\; E_DRAWPIC
\\74
DrawPic - Not Enough Hunk.
\\; E_FILL
\\75
Overran stack in Fill.
\\; E_SAVEBITS
\\76
SaveBits - Not Enough Hunk.
\\; E_NO_NIGHT_PAL
\\77
Night Palette Not Found!
\\; E_MAGNIFY_FACTOR
\\78
Magnification factor out of range
\\; E_MAGNIFY_CEL
\\79
Invalid Magnification Cel Type
\\; E_MAGNIFY_SIZE
\\80
Invalid Source view size or destination port size for magnification factor
\\; E_BAD_LANG
\\81
%d is not a supported language code
\\; E_NO_HEAP
\\82
Out of heap space.
\\; E_HEAP_ALLOC
\\83
Zero Heap Allocation Request.
\\; E_HUNK_ALLOC
\\84
Zero Hunk Allocation Request.
\\; E_NO_HUNK_SPACE
\\85
Out of hunk space.
\\; E_RET_HUNK
\\86
Returning free hunk!
\\; E_ADDMENU
\\87
AddMenu not supported.
\\; E_DRAWMENU
\\88
DrawMenuBar not supported.
\\; E_SETMENU
\\89
SetMenu not supported.
\\; E_GETMENU
\\90
GetMenu not supported.
\\; E_MENUSELECT
\\91
MenuSelect not supported.
\\; E_MESSAGE
\\92
Invalid Message() function
\\; E_BRESEN
\\93
bresen failed!
\\; E_BAD_PALETTE
\\94
Invalid Palette
\\; E_DISPOSED_SCRIPT
\\95
Executing in disposed script number %d.
\\; E_SCALEFACTOR
\\96
Divide by zero in GetNewScaleFactors
\\; E_NO_HEAP_MEM
\\97
Can't allocate heap.
\\; E_TEXT_PARAM
\\98
Invalid parameter following text code: |%c%c
\\; E_TEXT_COLOR
\\99
Color index out of range: |c%d|
\\; E_TEXT_FONT
\\100
Font index out of range: |f%d|
\\; E_TEXT_CODE
\\101
Invalid text code: |%c
\\; E_ZERO_SIZE
\\102
Zero size received
\\; E_FREE_PAGES
\\103
Free pages error (< 0)
\\; E_BAD_HANDLE_OUT
\\104
Bad handle returned
\\; E_BAD_HANDLE
\\105
Bad handle
\\; E_MAX_PAGES
\\106
Too many pages free
\\; E_OPEN_WINDOW
\\107
Can't open window.
\\; E_XMM_READ
\\108
XMS read error: %x
len %d src %d dst %d
\\; E_XMM_WRITE
\\109
XMS write error: %x
len %d src %d dst %d
\\; E_PANIC_INFO
\\110

Script #: %d, IP: %x

\\; E_CONFIG_STORAGE
\\111
Out of configuration storage.
\\; E_CONFIG_ERROR
\\112
Config file error: no '%c' in '%s'
\\; E_BADMSGVERSION
\\113
Please use the MECNV3_4 program to convert your message files to version 4.
\\114
Message stack overflow: references are nested beyond %d levels
\\; E_SAMPLE_IN_SND
\\115
Detected Sample data in *.SND file.
\\900
Suspend.
\\901
Pause.
\\902
Play.

\\; E_


  3 Responses to “Category : Graphic Animations - Lots of older FLI's
Archive   : 92XMAS.ZIP
Filename : INTERP.ERR

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/